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TextEditAddColorRegion Method

Adds color region (given the delimiters) and its colors.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void AddColorRegion(
	string beginKey,
	string endKey,
	Color color,
	bool lineOnly = false
)

Parameters

beginKey
Type: SystemString

[Missing <param name="beginKey"/> documentation for "M:Godot.TextEdit.AddColorRegion(System.String,System.String,Godot.Color,System.Boolean)"]

endKey
Type: SystemString

[Missing <param name="endKey"/> documentation for "M:Godot.TextEdit.AddColorRegion(System.String,System.String,Godot.Color,System.Boolean)"]

color
Type: GodotColor

[Missing <param name="color"/> documentation for "M:Godot.TextEdit.AddColorRegion(System.String,System.String,Godot.Color,System.Boolean)"]

lineOnly (Optional)
Type: SystemBoolean

[Missing <param name="lineOnly"/> documentation for "M:Godot.TextEdit.AddColorRegion(System.String,System.String,Godot.Color,System.Boolean)"]

See Also