TextEditIsLineSetAsBreakpoint Method |
Returns true when the specified line has a breakpoint.
Namespace: Godot
public bool IsLineSetAsBreakpoint( int line )
[Missing <param name="line"/> documentation for "M:Godot.TextEdit.IsLineSetAsBreakpoint(System.Int32)"]
[Missing <returns> documentation for "M:Godot.TextEdit.IsLineSetAsBreakpoint(System.Int32)"]