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TextEditSetReadonly Method

Note: This API is now obsolete.

[Missing <summary> documentation for "M:Godot.TextEdit.SetReadonly(System.Boolean)"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
[ObsoleteAttribute("SetReadonly is deprecated. Use the Readonly property instead.")]
public void SetReadonly(
	bool enable
)

Parameters

enable
Type: SystemBoolean

[Missing <param name="enable"/> documentation for "M:Godot.TextEdit.SetReadonly(System.Boolean)"]

See Also