TextEditCursorSetColumn Method |
Moves the cursor at the specified column index.
If adjust_viewport is set to true, the viewport will center at the cursor position after the move occurs.
Namespace: Godot
public void CursorSetColumn( int column, bool adjustViewport = true )
[Missing <param name="column"/> documentation for "M:Godot.TextEdit.CursorSetColumn(System.Int32,System.Boolean)"]
[Missing <param name="adjustViewport"/> documentation for "M:Godot.TextEdit.CursorSetColumn(System.Int32,System.Boolean)"]