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TextEditCursorSetColumn Method

Moves the cursor at the specified column index.

If adjust_viewport is set to true, the viewport will center at the cursor position after the move occurs.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void CursorSetColumn(
	int column,
	bool adjustViewport = true
)

Parameters

column
Type: SystemInt32

[Missing <param name="column"/> documentation for "M:Godot.TextEdit.CursorSetColumn(System.Int32,System.Boolean)"]

adjustViewport (Optional)
Type: SystemBoolean

[Missing <param name="adjustViewport"/> documentation for "M:Godot.TextEdit.CursorSetColumn(System.Int32,System.Boolean)"]

See Also