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NetworkedMultiplayerENetServerRelay Property

Enable or disable the server feature that notifies clients of other peers' connection/disconnection, and relays messages between them. When this option is false, clients won't be automatically notified of other peers and won't be able to send them packets through the server.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool ServerRelay { get; set; }

Property Value

Type: Boolean
See Also