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NetworkedMultiplayerENetCompressionMode Property

The compression method used for network packets. These have different tradeoffs of compression speed versus bandwidth, you may need to test which one works best for your use case if you use compression at all.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public NetworkedMultiplayerENetCompressionModeEnum CompressionMode { get; set; }

Property Value

Type: NetworkedMultiplayerENetCompressionModeEnum
See Also