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MeshGetFaces Method

Returns all the vertices that make up the faces of the mesh. Each three vertices represent one triangle.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Vector3[] GetFaces()

Return Value

Type: Vector3

[Missing <returns> documentation for "M:Godot.Mesh.GetFaces"]

See Also