MeshSurfaceGetBlendShapeArrays Method |
Returns the blend shape arrays for the requested surface.
Namespace: Godot
public Array SurfaceGetBlendShapeArrays( int surfIdx )
[Missing <param name="surfIdx"/> documentation for "M:Godot.Mesh.SurfaceGetBlendShapeArrays(System.Int32)"]
[Missing <returns> documentation for "M:Godot.Mesh.SurfaceGetBlendShapeArrays(System.Int32)"]