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VisualShaderNodeSetInputPortDefaultValue Method

Sets the default value for the selected input port.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void SetInputPortDefaultValue(
	int port,
	Object value
)

Parameters

port
Type: SystemInt32

[Missing <param name="port"/> documentation for "M:Godot.VisualShaderNode.SetInputPortDefaultValue(System.Int32,System.Object)"]

value
Type: SystemObject

[Missing <param name="value"/> documentation for "M:Godot.VisualShaderNode.SetInputPortDefaultValue(System.Int32,System.Object)"]

See Also