VisualShaderNodeSetInputPortDefaultValue Method |
Sets the default value for the selected input port.
Namespace: Godot
public void SetInputPortDefaultValue( int port, Object value )
[Missing <param name="port"/> documentation for "M:Godot.VisualShaderNode.SetInputPortDefaultValue(System.Int32,System.Object)"]
[Missing <param name="value"/> documentation for "M:Godot.VisualShaderNode.SetInputPortDefaultValue(System.Int32,System.Object)"]