VisualShaderNodeGetInputPortDefaultValue Method |
Returns the default value of the input port.
Namespace: Godot
public Object GetInputPortDefaultValue( int port )
[Missing <param name="port"/> documentation for "M:Godot.VisualShaderNode.GetInputPortDefaultValue(System.Int32)"]
[Missing <returns> documentation for "M:Godot.VisualShaderNode.GetInputPortDefaultValue(System.Int32)"]