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VisualShaderNodeGetInputPortDefaultValue Method

Returns the default value of the input port.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Object GetInputPortDefaultValue(
	int port
)

Parameters

port
Type: SystemInt32

[Missing <param name="port"/> documentation for "M:Godot.VisualShaderNode.GetInputPortDefaultValue(System.Int32)"]

Return Value

Type: Object

[Missing <returns> documentation for "M:Godot.VisualShaderNode.GetInputPortDefaultValue(System.Int32)"]

See Also