VisualShaderNodeGetDefaultInputValues Method |
Note: This API is now obsolete.
Returns an Array containing default values for all of the input ports of the node in the form [index0, value0, index1, value1, ...].
Namespace: Godot
[ObsoleteAttribute("GetDefaultInputValues is deprecated. Use the DefaultInputValues property instead.")] public Array GetDefaultInputValues()
[Missing <returns> documentation for "M:Godot.VisualShaderNode.GetDefaultInputValues"]