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VisualShaderNodeGetDefaultInputValues Method

Note: This API is now obsolete.

Returns an Array containing default values for all of the input ports of the node in the form [index0, value0, index1, value1, ...].

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
[ObsoleteAttribute("GetDefaultInputValues is deprecated. Use the DefaultInputValues property instead.")]
public Array GetDefaultInputValues()

Return Value

Type: Array

[Missing <returns> documentation for "M:Godot.VisualShaderNode.GetDefaultInputValues"]

See Also