StreamPeerPutVar Method |
Puts a Variant into the stream. If full_objects is true encoding objects is allowed (and can potentially include code).
Namespace: Godot
public void PutVar( Object value, bool fullObjects = false )
[Missing <param name="value"/> documentation for "M:Godot.StreamPeer.PutVar(System.Object,System.Boolean)"]
[Missing <param name="fullObjects"/> documentation for "M:Godot.StreamPeer.PutVar(System.Object,System.Boolean)"]