StreamPeerPutString Method |
Puts a zero-terminated ASCII string into the stream prepended by a 32-bit unsigned integer representing its size.
Note: To put an ASCII string without prepending its size, you can use PutData(Byte):
put_data("Hello world".to_ascii())
Namespace: Godot
public void PutString( string value )
[Missing <param name="value"/> documentation for "M:Godot.StreamPeer.PutString(System.String)"]