StreamPeerGetUtf8String Method |
Gets an UTF-8 string with byte-length bytes from the stream (this decodes the string sent as UTF-8). If bytes is negative (default) the length will be read from the stream using the reverse process of PutUtf8String(String).
Namespace: Godot
public string GetUtf8String( int bytes = -1 )
[Missing <param name="bytes"/> documentation for "M:Godot.StreamPeer.GetUtf8String(System.Int32)"]
[Missing <returns> documentation for "M:Godot.StreamPeer.GetUtf8String(System.Int32)"]