StreamPeerPutPartialData Method |
Sends a chunk of data through the connection. If all the data could not be sent at once, only part of it will. This function returns two values, an Error code and an integer, describing how much data was actually sent.
Namespace: Godot
public Array PutPartialData( byte[] data )
[Missing <param name="data"/> documentation for "M:Godot.StreamPeer.PutPartialData(System.Byte[])"]
[Missing <returns> documentation for "M:Godot.StreamPeer.PutPartialData(System.Byte[])"]