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MeshLibraryCreateItem Method

Creates a new item in the library with the given ID.

You can get an unused ID from GetLastUnusedItemId.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void CreateItem(
	int id
)

Parameters

id
Type: SystemInt32

[Missing <param name="id"/> documentation for "M:Godot.MeshLibrary.CreateItem(System.Int32)"]

See Also