MeshLibrarySetItemPreview Method |
Sets a texture to use as the item's preview icon in the editor.
Namespace: Godot
public void SetItemPreview( int id, Texture texture )
[Missing <param name="id"/> documentation for "M:Godot.MeshLibrary.SetItemPreview(System.Int32,Godot.Texture)"]
[Missing <param name="texture"/> documentation for "M:Godot.MeshLibrary.SetItemPreview(System.Int32,Godot.Texture)"]