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AnimationBezierTrackGetKeyInHandle Method

Returns the in handle of the key identified by key_idx. The track_idx must be the index of a Bezier Track.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Vector2 BezierTrackGetKeyInHandle(
	int trackIdx,
	int keyIdx
)

Parameters

trackIdx
Type: SystemInt32

[Missing <param name="trackIdx"/> documentation for "M:Godot.Animation.BezierTrackGetKeyInHandle(System.Int32,System.Int32)"]

keyIdx
Type: SystemInt32

[Missing <param name="keyIdx"/> documentation for "M:Godot.Animation.BezierTrackGetKeyInHandle(System.Int32,System.Int32)"]

Return Value

Type: Vector2

[Missing <returns> documentation for "M:Godot.Animation.BezierTrackGetKeyInHandle(System.Int32,System.Int32)"]

See Also