AnimationBezierTrackGetKeyInHandle Method |
Returns the in handle of the key identified by key_idx. The track_idx must be the index of a Bezier Track.
Namespace: Godot
public Vector2 BezierTrackGetKeyInHandle( int trackIdx, int keyIdx )
[Missing <param name="trackIdx"/> documentation for "M:Godot.Animation.BezierTrackGetKeyInHandle(System.Int32,System.Int32)"]
[Missing <param name="keyIdx"/> documentation for "M:Godot.Animation.BezierTrackGetKeyInHandle(System.Int32,System.Int32)"]
[Missing <returns> documentation for "M:Godot.Animation.BezierTrackGetKeyInHandle(System.Int32,System.Int32)"]