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PopupMenuAddItem Method

Adds a new item with text label.

An id can optionally be provided, as well as an accelerator (accel). If no id is provided, one will be created from the index. If no accel is provided then the default 0 will be assigned to it. See GetItemAccelerator(Int32) for more info on accelerators.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void AddItem(
	string label,
	int id = -1,
	uint accel = 0
)

Parameters

label
Type: SystemString

[Missing <param name="label"/> documentation for "M:Godot.PopupMenu.AddItem(System.String,System.Int32,System.UInt32)"]

id (Optional)
Type: SystemInt32

[Missing <param name="id"/> documentation for "M:Godot.PopupMenu.AddItem(System.String,System.Int32,System.UInt32)"]

accel (Optional)
Type: SystemUInt32

[Missing <param name="accel"/> documentation for "M:Godot.PopupMenu.AddItem(System.String,System.Int32,System.UInt32)"]

See Also