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PopupMenuAddIconRadioCheckItem Method

Same as AddIconCheckItem(Texture, String, Int32, UInt32), but uses a radio check button.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void AddIconRadioCheckItem(
	Texture texture,
	string label,
	int id = -1,
	uint accel = 0
)

Parameters

texture
Type: GodotTexture

[Missing <param name="texture"/> documentation for "M:Godot.PopupMenu.AddIconRadioCheckItem(Godot.Texture,System.String,System.Int32,System.UInt32)"]

label
Type: SystemString

[Missing <param name="label"/> documentation for "M:Godot.PopupMenu.AddIconRadioCheckItem(Godot.Texture,System.String,System.Int32,System.UInt32)"]

id (Optional)
Type: SystemInt32

[Missing <param name="id"/> documentation for "M:Godot.PopupMenu.AddIconRadioCheckItem(Godot.Texture,System.String,System.Int32,System.UInt32)"]

accel (Optional)
Type: SystemUInt32

[Missing <param name="accel"/> documentation for "M:Godot.PopupMenu.AddIconRadioCheckItem(Godot.Texture,System.String,System.Int32,System.UInt32)"]

See Also