VisualShaderAddNode Method |
Adds the specified node to the shader.
Namespace: Godot
public void AddNode( VisualShaderType type, VisualShaderNode node, Vector2 position, int id )
[Missing <param name="type"/> documentation for "M:Godot.VisualShader.AddNode(Godot.VisualShader.Type,Godot.VisualShaderNode,Godot.Vector2,System.Int32)"]
[Missing <param name="node"/> documentation for "M:Godot.VisualShader.AddNode(Godot.VisualShader.Type,Godot.VisualShaderNode,Godot.Vector2,System.Int32)"]
[Missing <param name="position"/> documentation for "M:Godot.VisualShader.AddNode(Godot.VisualShader.Type,Godot.VisualShaderNode,Godot.Vector2,System.Int32)"]
[Missing <param name="id"/> documentation for "M:Godot.VisualShader.AddNode(Godot.VisualShader.Type,Godot.VisualShaderNode,Godot.Vector2,System.Int32)"]