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VisualShaderAddNode Method

Adds the specified node to the shader.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void AddNode(
	VisualShaderType type,
	VisualShaderNode node,
	Vector2 position,
	int id
)

Parameters

type
Type: GodotVisualShaderType

[Missing <param name="type"/> documentation for "M:Godot.VisualShader.AddNode(Godot.VisualShader.Type,Godot.VisualShaderNode,Godot.Vector2,System.Int32)"]

node
Type: GodotVisualShaderNode

[Missing <param name="node"/> documentation for "M:Godot.VisualShader.AddNode(Godot.VisualShader.Type,Godot.VisualShaderNode,Godot.Vector2,System.Int32)"]

position
Type: GodotVector2

[Missing <param name="position"/> documentation for "M:Godot.VisualShader.AddNode(Godot.VisualShader.Type,Godot.VisualShaderNode,Godot.Vector2,System.Int32)"]

id
Type: SystemInt32

[Missing <param name="id"/> documentation for "M:Godot.VisualShader.AddNode(Godot.VisualShader.Type,Godot.VisualShaderNode,Godot.Vector2,System.Int32)"]

See Also