VisualShaderGetNodeConnections Method |
Returns the list of connected nodes with the specified type.
Namespace: Godot
public Array GetNodeConnections( VisualShaderType type )
[Missing <param name="type"/> documentation for "M:Godot.VisualShader.GetNodeConnections(Godot.VisualShader.Type)"]
[Missing <returns> documentation for "M:Godot.VisualShader.GetNodeConnections(Godot.VisualShader.Type)"]