SpatialLookAtFromPosition Method |
Moves the node to the specified position, and then rotates itself to point toward the target as per LookAt(Vector3, Vector3). Operations take place in global space.
Namespace: Godot
public void LookAtFromPosition( Vector3 position, Vector3 target, Vector3 up )
[Missing <param name="position"/> documentation for "M:Godot.Spatial.LookAtFromPosition(Godot.Vector3,Godot.Vector3,Godot.Vector3)"]
[Missing <param name="target"/> documentation for "M:Godot.Spatial.LookAtFromPosition(Godot.Vector3,Godot.Vector3,Godot.Vector3)"]
[Missing <param name="up"/> documentation for "M:Godot.Spatial.LookAtFromPosition(Godot.Vector3,Godot.Vector3,Godot.Vector3)"]