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SpatialGlobalRotate Method

Rotates the global (world) transformation around axis, a unit Vector3, by specified angle in radians. The rotation axis is in global coordinate system.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void GlobalRotate(
	Vector3 axis,
	float angle
)

Parameters

axis
Type: GodotVector3

[Missing <param name="axis"/> documentation for "M:Godot.Spatial.GlobalRotate(Godot.Vector3,System.Single)"]

angle
Type: SystemSingle

[Missing <param name="angle"/> documentation for "M:Godot.Spatial.GlobalRotate(Godot.Vector3,System.Single)"]

See Also