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SpatialIsSetAsToplevel Method

Returns whether this node is set as Toplevel, that is whether it ignores its parent nodes transformations.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool IsSetAsToplevel()

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Godot.Spatial.IsSetAsToplevel"]

See Also