RayCast2DGetCollisionMaskBit Method |
Returns an individual bit on the collision mask.
Namespace: Godot
public bool GetCollisionMaskBit( int bit )
[Missing <param name="bit"/> documentation for "M:Godot.RayCast2D.GetCollisionMaskBit(System.Int32)"]
[Missing <returns> documentation for "M:Godot.RayCast2D.GetCollisionMaskBit(System.Int32)"]