RayCast2DSetCollisionMaskBit Method |
Sets or clears individual bits on the collision mask. This makes selecting the areas scanned easier.
Namespace: Godot
public void SetCollisionMaskBit( int bit, bool value )
[Missing <param name="bit"/> documentation for "M:Godot.RayCast2D.SetCollisionMaskBit(System.Int32,System.Boolean)"]
[Missing <param name="value"/> documentation for "M:Godot.RayCast2D.SetCollisionMaskBit(System.Int32,System.Boolean)"]