AnimationNodeBlendTreeDisconnectNode Method |
Disconnects the node connected to the specified input.
Namespace: Godot
public void DisconnectNode( string inputNode, int inputIndex )
[Missing <param name="inputNode"/> documentation for "M:Godot.AnimationNodeBlendTree.DisconnectNode(System.String,System.Int32)"]
[Missing <param name="inputIndex"/> documentation for "M:Godot.AnimationNodeBlendTree.DisconnectNode(System.String,System.Int32)"]