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AnimationNodeBlendTreeDisconnectNode Method

Disconnects the node connected to the specified input.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void DisconnectNode(
	string inputNode,
	int inputIndex
)

Parameters

inputNode
Type: SystemString

[Missing <param name="inputNode"/> documentation for "M:Godot.AnimationNodeBlendTree.DisconnectNode(System.String,System.Int32)"]

inputIndex
Type: SystemInt32

[Missing <param name="inputIndex"/> documentation for "M:Godot.AnimationNodeBlendTree.DisconnectNode(System.String,System.Int32)"]

See Also