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Camera2DOffsetH Property

The horizontal offset of the camera, relative to the drag margins.

Note: Offset H is used only to force offset relative to margins. It's not updated in any way if drag margins are enabled and can be used to set initial offset.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public float OffsetH { get; set; }

Property Value

Type: Single
See Also