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ArrayMeshLightmapUnwrap Method

Will perform a UV unwrap on the ArrayMesh to prepare the mesh for lightmapping.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Error LightmapUnwrap(
	Transform transform,
	float texelSize
)

Parameters

transform
Type: GodotTransform

[Missing <param name="transform"/> documentation for "M:Godot.ArrayMesh.LightmapUnwrap(Godot.Transform,System.Single)"]

texelSize
Type: SystemSingle

[Missing <param name="texelSize"/> documentation for "M:Godot.ArrayMesh.LightmapUnwrap(Godot.Transform,System.Single)"]

Return Value

Type: Error

[Missing <returns> documentation for "M:Godot.ArrayMesh.LightmapUnwrap(Godot.Transform,System.Single)"]

See Also