UDPServerListen Method |
Starts the server by opening a UDP socket listening on the given port. You can optionally specify a bind_address to only listen for packets sent to that address. See also Listen(Int32, String, Int32).
Namespace: Godot
public Error Listen( ushort port, string bindAddress = "*" )
[Missing <param name="port"/> documentation for "M:Godot.UDPServer.Listen(System.UInt16,System.String)"]
[Missing <param name="bindAddress"/> documentation for "M:Godot.UDPServer.Listen(System.UInt16,System.String)"]
[Missing <returns> documentation for "M:Godot.UDPServer.Listen(System.UInt16,System.String)"]