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MultiMeshSetInstanceCustomData Method

Sets custom data for a specific instance. Although Color is used, it is just a container for 4 floating point numbers. The format of the number can change depending on the MultiMeshCustomDataFormatEnum used.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void SetInstanceCustomData(
	int instance,
	Color customData
)

Parameters

instance
Type: SystemInt32

[Missing <param name="instance"/> documentation for "M:Godot.MultiMesh.SetInstanceCustomData(System.Int32,Godot.Color)"]

customData
Type: GodotColor

[Missing <param name="customData"/> documentation for "M:Godot.MultiMesh.SetInstanceCustomData(System.Int32,Godot.Color)"]

See Also