MultiMeshSetInstanceCustomData Method |
Sets custom data for a specific instance. Although Color is used, it is just a container for 4 floating point numbers. The format of the number can change depending on the MultiMeshCustomDataFormatEnum used.
Namespace: Godot
public void SetInstanceCustomData( int instance, Color customData )
[Missing <param name="instance"/> documentation for "M:Godot.MultiMesh.SetInstanceCustomData(System.Int32,Godot.Color)"]
[Missing <param name="customData"/> documentation for "M:Godot.MultiMesh.SetInstanceCustomData(System.Int32,Godot.Color)"]