MultiMeshSetInstanceTransform Method |
Sets the Transform for a specific instance.
Namespace: Godot
public void SetInstanceTransform( int instance, Transform transform )
[Missing <param name="instance"/> documentation for "M:Godot.MultiMesh.SetInstanceTransform(System.Int32,Godot.Transform)"]
[Missing <param name="transform"/> documentation for "M:Godot.MultiMesh.SetInstanceTransform(System.Int32,Godot.Transform)"]