MultiMeshSetVisibleInstanceCount Method |
Note: This API is now obsolete.
[Missing <summary> documentation for "M:Godot.MultiMesh.SetVisibleInstanceCount(System.Int32)"]
Namespace: Godot
[ObsoleteAttribute("SetVisibleInstanceCount is deprecated. Use the VisibleInstanceCount property instead.")] public void SetVisibleInstanceCount( int count )
[Missing <param name="count"/> documentation for "M:Godot.MultiMesh.SetVisibleInstanceCount(System.Int32)"]