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EditorInspectorPluginAddPropertyEditorForMultipleProperties Method

Adds an editor that allows modifying multiple properties, this must inherit EditorProperty.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public void AddPropertyEditorForMultipleProperties(
	string label,
	string[] properties,
	Control editor
)

Parameters

label
Type: SystemString

[Missing <param name="label"/> documentation for "M:Godot.EditorInspectorPlugin.AddPropertyEditorForMultipleProperties(System.String,System.String[],Godot.Control)"]

properties
Type: SystemString

[Missing <param name="properties"/> documentation for "M:Godot.EditorInspectorPlugin.AddPropertyEditorForMultipleProperties(System.String,System.String[],Godot.Control)"]

editor
Type: GodotControl

[Missing <param name="editor"/> documentation for "M:Godot.EditorInspectorPlugin.AddPropertyEditorForMultipleProperties(System.String,System.String[],Godot.Control)"]

See Also