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EditorInspectorPluginCanHandle Method

Returns true if this object can be handled by this plugin.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public virtual bool CanHandle(
	Object object
)

Parameters

object
Type: GodotObject

[Missing <param name="object"/> documentation for "M:Godot.EditorInspectorPlugin.CanHandle(Godot.Object)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Godot.EditorInspectorPlugin.CanHandle(Godot.Object)"]

See Also