EditorInspectorPluginParseCategory Method |
Called to allow adding controls at the beginning of the category.
Namespace: Godot
public virtual void ParseCategory( Object object, string category )
[Missing <param name="object"/> documentation for "M:Godot.EditorInspectorPlugin.ParseCategory(Godot.Object,System.String)"]
[Missing <param name="category"/> documentation for "M:Godot.EditorInspectorPlugin.ParseCategory(Godot.Object,System.String)"]