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ResourceFormatLoaderRenameDependencies Method

If implemented, renames dependencies within the given resource and saves it. renames is a dictionary { String => String } mapping old dependency paths to new paths.

Returns on success, or an Error constant in case of failure.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public virtual int RenameDependencies(
	string path,
	string renames
)

Parameters

path
Type: SystemString

[Missing <param name="path"/> documentation for "M:Godot.ResourceFormatLoader.RenameDependencies(System.String,System.String)"]

renames
Type: SystemString

[Missing <param name="renames"/> documentation for "M:Godot.ResourceFormatLoader.RenameDependencies(System.String,System.String)"]

Return Value

Type: Int32

[Missing <returns> documentation for "M:Godot.ResourceFormatLoader.RenameDependencies(System.String,System.String)"]

See Also