ResourceFormatLoaderRenameDependencies Method |
If implemented, renames dependencies within the given resource and saves it. renames is a dictionary { String => String } mapping old dependency paths to new paths.
Returns on success, or an Error constant in case of failure.
Namespace: Godot
public virtual int RenameDependencies( string path, string renames )
[Missing <param name="path"/> documentation for "M:Godot.ResourceFormatLoader.RenameDependencies(System.String,System.String)"]
[Missing <param name="renames"/> documentation for "M:Godot.ResourceFormatLoader.RenameDependencies(System.String,System.String)"]
[Missing <returns> documentation for "M:Godot.ResourceFormatLoader.RenameDependencies(System.String,System.String)"]