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ResourceFormatLoaderGetRecognizedExtensions Method

Gets the list of extensions for files this loader is able to read.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public virtual string[] GetRecognizedExtensions()

Return Value

Type: String

[Missing <returns> documentation for "M:Godot.ResourceFormatLoader.GetRecognizedExtensions"]

See Also