RayCastSetCollisionMaskBit Method |
Sets the bit index passed to the value passed.
Note: Bit indexes range from 0-19.
Namespace: Godot
public void SetCollisionMaskBit( int bit, bool value )
[Missing <param name="bit"/> documentation for "M:Godot.RayCast.SetCollisionMaskBit(System.Int32,System.Boolean)"]
[Missing <param name="value"/> documentation for "M:Godot.RayCast.SetCollisionMaskBit(System.Int32,System.Boolean)"]