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RayCastGetCollisionNormal Method

Returns the normal of the intersecting object's shape at the collision point.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Vector3 GetCollisionNormal()

Return Value

Type: Vector3

[Missing <returns> documentation for "M:Godot.RayCast.GetCollisionNormal"]

See Also