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RayCastForceRaycastUpdate Method

Updates the collision information for the ray.

Use this method to update the collision information immediately instead of waiting for the next _physics_process call, for example if the ray or its parent has changed state.

Note: enabled is not required for this to work.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void ForceRaycastUpdate()
See Also