RigidBody2DSetAxisVelocity Method |
Sets the body's velocity on the given axis. The velocity in the given vector axis will be set as the given vector length. This is useful for jumping behavior.
Namespace: Godot
public void SetAxisVelocity( Vector2 axisVelocity )
[Missing <param name="axisVelocity"/> documentation for "M:Godot.RigidBody2D.SetAxisVelocity(Godot.Vector2)"]