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RigidBody2DApplyTorqueImpulse Method

Applies a rotational impulse to the body.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void ApplyTorqueImpulse(
	float torque
)

Parameters

torque
Type: SystemSingle

[Missing <param name="torque"/> documentation for "M:Godot.RigidBody2D.ApplyTorqueImpulse(System.Single)"]

See Also