| RigidBody2DIsSleeping Method | 
Note: This API is now obsolete.
[Missing <summary> documentation for "M:Godot.RigidBody2D.IsSleeping"]
Namespace: Godot
 Syntax
Syntax[ObsoleteAttribute("IsSleeping is deprecated. Use the Sleeping property instead.")] public bool IsSleeping()
[Missing <returns> documentation for "M:Godot.RigidBody2D.IsSleeping"]
 See Also
See Also