Click or drag to resize

RigidBody2DSetAppliedForce Method

Note: This API is now obsolete.

[Missing <summary> documentation for "M:Godot.RigidBody2D.SetAppliedForce(Godot.Vector2)"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
[ObsoleteAttribute("SetAppliedForce is deprecated. Use the AppliedForce property instead.")]
public void SetAppliedForce(
	Vector2 force
)

Parameters

force
Type: GodotVector2

[Missing <param name="force"/> documentation for "M:Godot.RigidBody2D.SetAppliedForce(Godot.Vector2)"]

See Also