Returns a number smoothly interpolated between `from` and `to`,
based on the `weight`. Similar to
Lerp(Single, Single, Single),
but interpolates faster at the beginning and slower at the end.
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax public static float SmoothStep(
float from,
float to,
float weight
)
Parameters
- from
- Type: SystemSingle
The start value for interpolation. - to
- Type: SystemSingle
The destination value for interpolation. - weight
- Type: SystemSingle
A value representing the amount of interpolation.
Return Value
Type:
SingleThe resulting value of the interpolation.
See Also