Easing function, based on exponent. The curve values are:
`0` is constant, `1` is linear, `0` to `1` is ease-in, `1` or more is ease-out.
Negative values are in-out/out-in.
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax public static float Ease(
float s,
float curve
)
Parameters
- s
- Type: SystemSingle
The value to ease. - curve
- Type: SystemSingle
`0` is constant, `1` is linear, `0` to `1` is ease-in, `1` or more is ease-out.
Return Value
Type:
SingleThe eased value.
See Also