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TextureLayeredGetDepth Method

Returns the depth of the texture. Depth is the 3rd dimension (typically Z-axis).

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public uint GetDepth()

Return Value

Type: UInt32

[Missing <returns> documentation for "M:Godot.TextureLayered.GetDepth"]

See Also