TextureLayeredSetLayerData Method |
Sets the data for the specified layer. Data takes the form of a 2-dimensional Image resource.
Namespace: Godot
public void SetLayerData( Image image, int layer )
[Missing <param name="image"/> documentation for "M:Godot.TextureLayered.SetLayerData(Godot.Image,System.Int32)"]
[Missing <param name="layer"/> documentation for "M:Godot.TextureLayered.SetLayerData(Godot.Image,System.Int32)"]